| Technology
Integration Companion
to FRI Components
| Title
of Activity
Exploring American Classics with Technology |
Intended
Grade Level(s)
6-12
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Evaluated by: Diana
Wilson and Debra Gastelum |
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This series brings classics of American literature into
the digital age, making them more engaging, interactive and accessible
to today’s emerging readers.
Rating of Student Engagement
and Interaction with this Technology Resource.
| High |
Fair |
Moderate |
Poor |
None |
X |
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Component Correlation
| FRI
Component Name |
K |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
Formal
& Informal Assessment |
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| Lang.
Development/Vocabulary |
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X |
X |
X |
X |
X |
X |
X |
| Phonemic
Awareness/Phonics |
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Comprehension
Strategies |
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X |
X |
X |
X |
X |
X |
X |
Reading/Writing
Connection |
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X |
X |
X |
X |
X |
X |
X |
| Content Area
R/W: Language Arts |
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X |
X |
X |
X |
X |
X |
X |
| Content
Area R/W: Math |
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| Content
Area R/W: Science |
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| Content
Area R/W: Social Studies |
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Intervention |
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X |
X |
X |
X |
X |
X |
X |
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Title: American Book Classics, Volume 3
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Publisher/Ordering Info:
National School Products,
101 East Broadway, Maryville, TN 37804
Phone: 865-984-3960 or 800-627-9393 |
System Requirements
Unknown
Price: $59.00
Program Format(s) PC/MAC CDROM
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Program Description and Personal
Insights:
This program uses classics of American
literature to engage students in activities wherein they identify defining
characteristics of classics, recognize complex elements of plot, understand
elements of author’s craft, and identify common themes in literature.
Students were more engaged because of their technology
interest and the interactive program with immediate feedback. This
video-game generation is one of the best ways to reach non-readers.
Comments and Links to FRI
This program provides students the opportunity to interact
with quality American Literature in reading comprehension, reading writing
connections and Language Arts. Interactive response activities give
students multiple opportunities to engage with the text and learn about
authors, genres, author’s craft and common themes in literature.
My observations on how this activity compares with traditional
approaches in reading:
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Students were more engaged because of their technology
interest and the interactive program with immediate feedback.
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In My Classroom I used the activity this way:
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Unit Title: Exploring American Classics with Technology…
American Book Classics, Volume 3 - The Gift of the Magi
by O. Henry
Gain Attention: Use a journal or learning
log entry to begin class. Write this on the board and have students
respond with a written response that can be shared or discussed:
“Think of a time when you gave up something important to you in
order to buy a gift for someone else. Or think of a time when
someone who loves you made a sacrifice so they could do something
nice for you.”
Briefly share and discuss writings.
Present Objectives: An agenda of activities
and objectives will be listed on the board at the front of the
class and a brief explanation with be provided.
1.
Before You Read activity
2.
Read The Gift of the Magi using the CD program and the annotations.
3.
Create a sequence map, listing the actions of the characters.
Pictures, words, or
a combination can be used
4.
Go to the After You Read, which is a short analysis, and
things to think about.
5.
Evaluation: Check Yourself Quiz
Relate to Present Knowledge: (This is
our Gain Attention strategy as well) Use a journal or learning
log entry to begin class. Write this on the board and have students
respond with a written response that can be shared or discussed:
“Think of a time when you gave up something important to you in
order to buy a gift for someone else. Or think of a time when
someone who loves you made a sacrifice so they could do something
nice for you.”
Briefly share and discuss writings.
Engage Students in Learning:
1. During the
reading of the story, students will create a sequence map, (CRISS
strategy)
listing
the actions of the characters. Pictures, words, or a combination
can be used.
2. Using the Aver-key and
TV, teachers will demonstrate how to use the program and
advance through
the story including the use of program features, buttons, windows,
and toolbar.
All questions will be answered and clarification will take place.
Provide for Practice:
1.
Before You Read activity (Independent)
2.
Read The Gift of the Magi using the CD program and the annotations.
(Guided & independent)
3.
Create a sequence map, listing the actions of the characters.
Pictures, words, or a combination
can be used (Independent)
4.
Go to the After You Read, which is a short analysis, and things
to think about. Independent)
5.
Evaluation: Check Yourself Quiz (Independent)
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Reason for Using,
To increase knowledge of classics by using
a different delivery mode than the standard book. The video-game
generation makes this a great way to reach non-readers.
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Instructions/model for students: During
the reading of the story, students will create a sequence map,
(CRISS strategy) listing the actions of the characters. Pictures,
words, or a combination can be used. Using the Aver-key and TV,
teachers will demonstrate how to use the program and advance through
the story including the use of program features, buttons, windows,
and toolbar. All questions will be answered and clarification
will take place.
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Other Resources Used: Computers,
hand outs of About the Author, Before you Read, After you Read
(taken from CD), Aver-key and TV, colored paper, markers
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How Students Performance was Evaluated.
Metacognitive Reflection activity: Student
will write and share an essay on the following topic: Would you
give up a prized possession for someone you love? Explain. How
would your actions compare to the characters in the story?
Evaluation Procedures/Activity
Create a sequence map, listing the actions
of the characters. Pictures, words, or a combination can be used
Go to the After You Read, which is a short analysis, and things
to think about. (Independent)
Self Evaluation: Do the Check Yourself Quiz (Independent)
Review of student created sequence map, listing the actions of
the characters. Review results of the Check Yourself Quiz.
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